Relic Rush

Credits & Licences

Last updated: 27 August 2026

Relic Rush

Relic Rush is designed, developed and published by Fun Based Games Ltd. The game, its name and logo, rules, board and card designs, artwork, 3D models, sound design and code are © 2025–2026 Fun Based Games Ltd. All rights reserved. Sound effects are synthesised by the game itself.

Music

Background music is sourced from OpenGameArt.org under Creative Commons licences. The following two tracks are used under CC BY licences that require attribution:

Drums in the Deepwood by Elyvilon, licensed under CC BY 4.0source. Used as "Guardian Drums".

Space Atmospere by Alexandr Zhelanov, https://soundcloud.com/alexandr-zhelanov, licensed under CC BY 3.0source. Used as "Deep Space Drift".

The remaining tracks were released into the public domain (CC0) by their authors, whom we thank here anyway:

Original titleAuthorIn-game name
Ancient TempleUmplixRelic Sanctum
Galactic TempleydGalactic Temple
Once Upon a TimeTADStarlit Wonder
Magic SpaceCodeManuArcane Orbit
Ambient – The Beach Where Dreams DieChad WolfeCosmic Drift
Cosmic NavigationSynth-theticCosmic Navigation
Peaceful ForestSamzaNebula Calm
Space Music: Out ThereydOuter Reaches
Medieval: ExplorationRandomMindExpedition March
Determined PursuitEmma_MARelic Pursuit
A Legend Will RiseCodeManuLegend Rising
Übermensch [Main Menu]Cleyton Kauffman — soundcloud.com/cleytonkauffmanMenu Ascendant
Medieval: BattleRandomMindGuardian Battle
KrakatoaKistolVolcano Pulse
Dark ThemeJaggedStoneDark Omen
Dark Shrine Loopqubodup (remix of Shrine by yd)Void Shrine
Pondering the CosmosRuskerdaxVoid Meditation
Space Graveyard – Ambient TrackTinyWorldsDerelict Expanse

Fonts

Open-source software

Relic Rush is built with open-source software, used under its respective licences. The main components are:

Hex-grid mathematics follows the excellent guides at Red Blob Games.

Thank you

To every player who has raced for the Oracle, reported a bug, or shared the game with a friend — thank you.